Path of Exile 2 030c Patch Notes and Hotfix Changes

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Path of Exile 2 patch 0.3.0c delivers key bug fixes balance adjustments and performance enhancements for a smoother and more engaging gameplay experience

Grinding Gear Games has rolled out a major update for the Path of Exile 2 technical beta, upgrading the client to version 0.3.0c. This release, accompanied by a rapid hotfix, delivers a broad range of changes centering on class balance, bug resolutions, and vital quality-of-life improvements. The development team has clearly taken community feedback into account, as many adjustments address common frustrations and aim to refine the gameplay loop for several archetypes. For players tracking in-game economics, changes like these can also influence the value of PoE 2 Currency over time.

One of the most impactful aspects of patch 0.3.0c is the sweeping balance pass applied to nearly every class. The intent is twofold: to elevate underperforming skills to competitive viability and to moderate abilities that were trivializing encounters. These revisions are crucial for shaping the evolving meta during beta testing.

The Warrior

The Warrior benefits from targeted buffs designed to improve both feel and effectiveness of core abilities.

  • Sunder: Base physical damage increased by approximately 12%, making it a stronger contender for leveling and endgame single-target DPS.
  • Leap Slam: Animation speed slightly increased and terrain interaction improved, reducing instances of being obstructed by minor environmental objects.
  • Warcries: Cooldowns marginally reduced, promoting a more active rotational playstyle.

The Sorceress

Adjustments for the Sorceress aim to diversify viable builds and rebalance her potent crowd-control capabilities.

  • Ice Nova: Base freeze duration on chilled enemies reduced, curbing the ability to indefinitely immobilize bosses.
  • Fireball: Base ignite damage increased, strengthening damage-over-time fire builds as a viable alternative to freeze-centric strategies.
  • Mana Costs: High-level channeled spells such as Incinerate now have slightly lower mana cost per second, improving sustain during prolonged encounters.

The Monk

Changes to the Monk focus on fixing mechanical inconsistencies and enhancing scaling potential.

  • Finishing Moves: Fixed a bug where certain finishing moves failed to consume all combo points, restoring intended damage output.
  • Wave of Light: Area of effect now scales more effectively with AoE modifiers, boosting its clearing efficiency.

Quality-of-Life Improvements

Beyond class-specific changes, patch 0.3.0c introduces systemic updates aimed at improving the overall player experience.

  • Stash and Inventory: Enhanced item stacking logic and improved visual/audio cues for currency drops.
  • User Interface: Health and resource bars now display clearer indicators for damage-over-time effects and temporary buffs.
  • Boss Encounters: Certain telegraphed attacks in Acts 2 and 3 have longer wind-up animations, giving players more time to react.

Skill Changes Overview

The table below outlines some of the most notable skill adjustments introduced in this patch, providing a quick reference for players considering build changes.

Skill NameClassChange TypeDetailed Impact
SunderWarriorBuffIncreased base physical damage by 12%, enhancing its role as a primary damage dealer.
Leap SlamWarriorQoL BuffFaster animation and smoother environmental interaction.
Ice NovaSorceressRebalance / NerfReduced base freeze duration to limit boss lockdown potential.
FireballSorceressBuffBoosted base ignite damage for stronger fire DoT builds.
Wave of LightMonkBuff / FixImproved AoE scaling enhances clear speed.

Critical Bug Fixes

Patch 0.3.0c also addresses a series of bugs reported by the community, ranging from minor visual glitches to severe technical issues affecting gameplay.

  • Resolved a client crash occurring during zone transitions with certain particle effects active.
  • Fixed an issue where monster projectiles could bypass solid terrain.
  • Corrected a bug causing some monster on-death effects to trigger multiple times.
  • Addressed audio glitches where sound effects failed to play or looped indefinitely.

Following the main patch, a 0.3.0c hotfix was quickly deployed to resolve urgent post-update problems. This included fixing a server-side stability issue that was causing disconnections for a subset of players and correcting a bug where item allocation in party play malfunctioned. The swift action reflects the team's dedication to maintaining a stable and fair beta environment, and for those deeply engaged in the game's economy, it’s an ideal window to buy PoE 2 Currency while systems are balanced.

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