The Mage is a traditional spellcaster with Last Epoch gold a strong focus on elemental magic such as fire,lightning,and ice. This class deals massive area-of-effect (AoE) damage and is capable of clearing large groups of enemies quickly.
Why it's good for beginners:
High burst damage makes early progression smooth.
A wide array of spells allows for flexible playstyles.
Keeps enemies at a distance,reducing risk in combat.
Considerations:
Fragile in close combat.
Requires good positioning and situational awareness.
If you're a fan of magic-heavy classes in other RPGs,the Mage will feel familiar. Later,you can specialize in master classes like Runemaster for spell customization,or Sorcerer for sheer magical destruction.
Rogue – Precision and Agility
The Rogue excels in both melee and ranged combat. With fast-paced abilities and mobility skills,the Rogue rewards quick thinking and tactical positioning. Whether you prefer shooting arrows from a distance or weaving in and out of melee with daggers,this class has something for you.
Why it's good for beginners:
Offers both ranged and melee options.
Great evasion tools reduce damage taken.
Stealth mechanics allow safer engagements.
Considerations:
Requires active play and precise movement.
Less tanky than other classes.
The Rogue's master classes,such as the Marksman and Bladedancer,let you further specialize based on your combat preferences.
Sentinel – The Stalwart Defender
If you prefer a more durable and forgiving playstyle,the Sentinel is an excellent choice. This class focuses on physical damage,defense,and crowd control. With a larger health pool and strong armor,the Sentinel is designed to Last Epoch gold for sale withstand punishment.