MMOexp ARC Raiders: Players return from raids

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Speranza is the heart of ARC Raiders. This underground city acts as your headquarters between raids and houses nearly every system in the game.

ARC Raiders is a third-person extraction shooter from Embark Studios, the team behind the breakout FPS hit The Finals. While ARC Raiders was originally planned as Embark's debut title, the studio chose to pause development and release The Finals first-a gamble that clearly paid off. When ARC Raiders finally launched in October 2025, it quickly surged in popularity, becoming one of ARC Raiders Coins the most played and discussed games on the market.

This hub serves as your central starting point for everything ARC Raiders. Whether you're brand new to extraction shooters or already familiar with the genre's high-risk, high-reward gameplay loop, this guide collection will help you survive topside, progress your Raider, and make it back home alive.

Gameplay Overview

At its core, ARC Raiders follows the classic extraction shooter formula. You deploy into large, semi-open environments, scavenge for resources, complete objectives, fight enemies, and attempt to extract safely before time runs out-or before something kills you.

Players return from raids to Speranza, an underground city that serves as the game's central hub. Everything you loot, upgrade, and unlock feeds back into your next run, creating a loop that rewards smart decisions and cautious risk-taking.

What sets ARC Raiders apart is the constant presence of ARCs: hostile machines that dominate the world above. These robotic enemies vary wildly in size, behavior, and lethality. While other players are always a threat, ARCs are the ever-present danger shaping how you move, fight, and plan your escape.

ARC Raiders is approachable for newcomers but deep enough to satisfy veteran extraction shooter fans, especially as you learn how systems like buildcrafting, resource management, and map knowledge intertwine.

Getting Started

When you first boot up ARC Raiders, you'll be guided through a short tutorial designed to teach the fundamentals. Movement, shooting, breaching doors, and looting are all covered quickly. The tutorial wastes no time driving home one of the game's most important lessons: other Raiders are dangerous.

You'll experience this firsthand when hostile players ambush you during the tutorial. Unlike a real raid, however, defeat here isn't permanent-you wake up and continue learning. After reaching your first extraction elevator, you'll descend into Speranza and officially begin your journey.

Your initial living space is modest, resembling little more than a storage closet. Over time, this space becomes customizable and functional, reflecting your progress. You'll also meet vendors who provide quests, sell gear, and help guide your early progression.

Building Your Raider

Character customization in ARC Raiders goes beyond appearances. While outfits and cosmetics help define your Raider's look, your stats, gear, and loadout choices are what truly determine your success.

Every raid is a risk. Anything you bring with you can be lost, which makes decision-making critical. You'll need to balance running efficient builds with protecting your most valuable gear. Free loadouts can only take you so far-you'll eventually need to invest in weapons and stat upgrades that suit your playstyle.

Early stat allocation matters more than you might expect, and choosing the right weapons can dramatically improve your survival odds. Buildcrafting becomes increasingly important as ARCs grow deadlier and player encounters become more frequent.

Speranza Overview

Speranza is the heart of ARC Raiders. This underground city acts as your headquarters between raids and houses nearly every system in the game.

From Speranza, you can manage your Raider's stats, adjust your loadout, customize your appearance, craft and upgrade gear, interact with traders, and browse the in-game store. Navigation is streamlined, with menus cycling between ARCR Coins key sections like your Workshop, Traders, Decks, and inventory.

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